Jon Reilly – Concept Sculpting for VFX

Jon Reilly – Concept Sculpting for VFX

This masterclass will focus on creating concept sculpts for VFX. It will start with the ideation of a concept before moving on to adding shape and form, anatomy and character. With a professional career spanning roughly 2 decades, Jon is a well-established and...
Jahirul Amin – Introduction to the Asset Pipeline

Jahirul Amin – Introduction to the Asset Pipeline

This masterclass will look at how we go from capturing onset data to modelling, sculpting, texturing, look development, groom, and then finally rigging. Along the way, we will share some ideas on how to approach the creation process to ensure consistency when working...
Jahirul Amin – Photogrammetry for Beginners

Jahirul Amin – Photogrammetry for Beginners

Capturing geometric reference is both useful for the modelling and the camera tracking departments. During this masterclass, we’ll look at how to go about capturing reference for both assets and environments to support both teams across VFX, animation and games....
Sefki Ibrahim – Creating Photo-real Characters in CG

Sefki Ibrahim – Creating Photo-real Characters in CG

A walkthrough of how Sefki Ibrahim achieved a photorealistic portrait of Jackie Chan with Arnold and Maya. The session will primarily focus on look-dev, but Sefki will also briefly talk through the modelling, texturing and grooming side of things to get a better...
Christopher Antoniou – Modelling digi-doubles

Christopher Antoniou – Modelling digi-doubles

This masterclass will run through the process of modelling a digi-double for VFX. It will cover topics such as anatomy, skin flow and topology to ensure we are able to create models that are fit-for-purpose and deformation friendly. Christopher Antoniou is an artist...
Simone Giampaolo – Directing Animation (for Dummies)

Simone Giampaolo – Directing Animation (for Dummies)

Animation Director Simone Giampaolo will be sharing some insight into his personal career path in the industry, from animation student (at BU) to director of some of the biggest animation studios in the UK (Aardman, Axis Studios, Jellyfish Pictures, Blue-Zoo)....
Luis Cataldi – Exploring the Quixel ecosystem

Luis Cataldi – Exploring the Quixel ecosystem

During this masterclass, we will explore the Quixel Megascans library and access it’s over 16 thousand 3d models, surfaces, decals, and more available through Quixel Bridge. We will explore how to install the various plugins available through Quixel Bridge to...
Jahirul Amin – Shooting HDRIs and Panoramas

Jahirul Amin – Shooting HDRIs and Panoramas

This masterclass will cover the process of shooting HDRIs with a full-frame Canon camera, a fisheye lens and a Ninja Nodal for the purposes of lighting. Following on from shooting HDRIs, we’ll focus on using similar techniques to capture panoramas for the use of...
Mark Spokes – Animating Characters for Fun and Money

Mark Spokes – Animating Characters for Fun and Money

Mark will provide a live demonstration of how to animate a simple 3D character shot for TV, breaking down the workflow step by step. The masterclass also includes a discussion of specific 3D animation techniques. Mark graduated from Bournemouth University with...
Ace Ruele – Acting for animators

Ace Ruele – Acting for animators

In this workshop, Ace Ruele will help actors and animators develop this resilient mindset through teaching his process of becoming and creating creature characters for video games, VFX and animation. Inspired by actors such as Jim Carrey, Wesley Snipes and Andy...
Anders Langlands

Anders Langlands

Anders Langlands Weta Digital Anders Langlands is a visual effects supervisor with nearly 20 years’ experience in the industry. Graduating from Bournemouth in 2003, he spent 13 years at MPC London and Montreal with a brief interlude working on Arnold at Solid Angle...
Theo Jones, Nathan Walster and Manne Öhrström

Theo Jones, Nathan Walster and Manne Öhrström

Theo Jones, Nathan Walster and Manne Öhrström Manne Öhrström is the Global Head of Software at Framestore. He has worked as a technologist, software architect and leader in the VFX and games industry for the past 20 years. His current role sees him refining...
Ben Jones

Ben Jones

Ben Jones Ben Jones has worked for MPC for 15 years and made his career path from character TD to VFX Supervisor. He has worked on numerous movies and was recently nominated for an Oscar for his work on The One and Only Ivan (together with Nick Davis, Greg Fisher and...
Mark Flanagan

Mark Flanagan

Mark Flanagan Starting his career as an Architect in Ireland, Mark discovered a love for 3D and set up his own architectural visualisation company. Building from this he retrained as an Animator, moving to the UK to work in the games industry. In 2006 he moved to...
Alex Webster

Alex Webster

Alex Webster Alex is an experienced Managing Director and Executive Producer working in visualization, animation, design and VFX. He currently is Head of Studio at Pixomondo London. Before that, he worked in many VFX companies in London, including Framestore, The...
Bianca Cirdei

Bianca Cirdei

Bianca Cirdei Bianca graduated from Bournemouth University with a first class honours for BA Computer Visualisation and Animation. Since 2018 she has been working as a FX TD in DNEG on movies such as Venom, Greyhound and Tenet.   DNEG are one of the world’s...
Tom Minor

Tom Minor

Tom Minor After graduating from Bournemouth University in 2016 with a degree in BSc Software Development for Animation Games and Effects, Tom worked as a Software Developer in various VFX companies. Currently, he is a Houdini Software Developer at MPC Episodic.   As a...
William Stocks

William Stocks

William Stocks William is a 3D environment and lighting artist working in the Games industry. He graduated from Bournemouth Univeristy with a first class honours on BA Computer Animation Arts degree in 2017 and is currently working in mobile games as a 3D artist for...
Brenda Ximena Roldan-Romero

Brenda Ximena Roldan-Romero

Brenda Ximena Roldan-Romero Brenda graduated from Bournemouth University with a First Class Honours in BA Computer Animation Visualisation and also completed her Masters at BU in MA 3D Computer Animation with distinction. After working as 3D animator in Blue-Zoo, she...
Oliver Gingrich

Oliver Gingrich

Oliver Gingrich As art director for the world’s biggest 3D projection company, Oliver has managed production processes for key brands around the globe, working with both an in-house production team and production partners. As an artist he works with a wide range of...
Maria Almena

Maria Almena

Maria Almena Maria Almena is a Creative director and Art Curator with 15 years of experience creating unique experiential events with a strong focus in interactive installations and media performance art. She is the founder and Creative director of the pioneering...
Tom Morledge

Tom Morledge

Tom Morledge Beginning his career as a graduate artist at Frontier, Tom has worked to become the Lead Rigger for Frontier Developments. His work on Planet Coaster and Jurassic World Evolution are just two of his notable projects.   Frontier’s development strengths are...
Kevin McDowell

Kevin McDowell

Kevin McDowell Kevin is the Art Director for Total War Brand at Creative Assembly. He has been working in games for 25 years and in 2012 became a BAFTA winner for his work on Total War: Shogun 2.   A craft-led studio with 34 years’ experience Creative Assembly makes...
Matt Carroll

Matt Carroll

Matt Carroll Matt is Chief Operating Officer at Sports Interactive (SI), supporting the Studio Director and all the team members to deliver excellent global interactive entertainment to the passionate fan base. The role includes aspects of Business Operations,...
Ben Radcliffe

Ben Radcliffe

Ben Radcliffe Ben is a Media and Entertainment Technical Specialist for Unity Technologies with 20 years of experience in CG Feature Animation, Television Animation, and VFX, working across the globe in North America, Asia, and Europe for a variety of high-end...
Usman Riaz & Jeff Wexler

Usman Riaz & Jeff Wexler

Usman Riaz & Jeff Wexler Usman Riaz is the founder of Mano Animation Studios, Pakistan’s first hand-drawn animation studio. Usman is an artist and an animator. Passionate about hand-drawn animation they are in production and working towards the completion of...
Georgina Hurcombe

Georgina Hurcombe

Georgina Hurcombe Georgina is a producer and founder of Lovelove Films where she has led a range of TV Adverts, Animations, presenter-led content, 4k video content, brand films, music videos and documentaries. She was voted one of Business Insider magazines 42 under...
Ian Fellows & Craig Tonks

Ian Fellows & Craig Tonks

Ian Fellows & Craig Tonks Ian is experienced VFX supervisor both on set and in post production with 20 years experience in visual effects for films. He is alead compositor and sequence lead on high profile feature films. Career highlights include VFX supervisor on...
Shelley Page

Shelley Page

Shelley Page Shelley Page is Key Talent & Artist Liaison in Locksmith Animation. Shelley has been working in feature animation since 1986. Her career in animation began when she joined the London studio of legendary animation director Richard Williams from 1982...
Ross Burgess

Ross Burgess

Ross Burgess With nearly 20 years experience at the forefront of Film and Television production, Ross is now specialising in new media and experimental animation. He is currently the Head of Animation for MPC’s Episodic division. Throughout a fantastic career...
Chris Drew & Tom Box

Chris Drew & Tom Box

Chris Drew & Tom Box Chris Drew is Series Director at Blue-Zoo Animation Studio, directing the Annie award-winning series Adventures of Paddington. Tom Box is co-Founder of Blue Zoo Animation and AnimDojo. Chair of Animation Skills Council, NextGen Skills Academy,...
Simone Giampaolo – Directing Animation (for Dummies)

Simone Giampaolo – Directing Animation (for Dummies)

Animation Director Simone Giampaolo will be sharing some insight into his personal career path in the industry, from animation student (at BU) to director of some of the biggest animation studios in the UK (Aardman, Jellyfish Pictures, Blue-Zoo). Following this,...
Madeleine Scott-Spencer – Concept Sculpting for VFX

Madeleine Scott-Spencer – Concept Sculpting for VFX

This masterclass will focus on creating concept sculpts for VFX. It will start with the ideation of a concept before moving on to adding shape and form, anatomy and character. CAVE Academy At CAVE Academy, they recognise that excellence in the field of animation,...
Ian Fellows – Compositing – Working with CG Renders

Ian Fellows – Compositing – Working with CG Renders

Ian will be talking about recent work on a photo-real Lion and covering compositing techniques relating to multi-channel 3D renders and integration. Outpost VFX Outpost is a VFX team built on a foundation of getting the right people and offering them a balanced and...
Christopher Antoniou – Character and Facial Modelling for VFX

Christopher Antoniou – Character and Facial Modelling for VFX

This masterclass will run through the process of modelling characters and faces for VFX. It will cover topics such as anatomy, skin flow and topology to ensure we are able to create models that are fit-for-purpose and deformation friendly. CAVE Academy At CAVE...
Jahiral Amin – Pushing an Asset Through the CG Pipeline

Jahiral Amin – Pushing an Asset Through the CG Pipeline

This masterclass will look at how we go from capturing onset data to modelling, sculpting, texturing, look development, and then finally rigging. Along the way, we will share some ideas on how to approach the creation process to ensure consistency when working as an...
Ace Ruele – Acting for Animators

Ace Ruele – Acting for Animators

Having a resilient mind-set is an essential prerequisite to enable success as an actor. In this workshop, Ace Ruele will help actors and animators develop this resilient mind-set through teaching his process of becoming and creating creature characters for video games...
Jahiral Amin – Onset Data Acquisition: Shooting HDRIs and Panoramas

Jahiral Amin – Onset Data Acquisition: Shooting HDRIs and Panoramas

In this masterclass, we will get hands-on as we explore the process of capturing HDRIs and panoramas for look development and lighting for VFX. CAVE Academy At CAVE Academy, they recognise that excellence in the field of animation, games and VFX is not defined purely...
Paul Franklin

Paul Franklin

Paul Franklin DNEG - Creative Director Paul Franklin is a filmmaker and one of the world’s leading visual effects designers with over 30 years of experience, two Academy Awards and two BAFTAs to his name. Paul serves as DNEG’s Creative Director, overseeing a wide...
Dave Cook

Dave Cook

Dave Cook Head of 3D - Jellyfish Pictures Joining Jellyfish Pictures in 2010, Dave is the company’s Joint Head of 3D. Bringing his wealth of experience, vision and creative genius to the team, Dave’s most notable recent credits at Jellyfish include Captive State,...
Gabriel Arnold

Gabriel Arnold

Gabriel Arnold Cross Show Groom Lead - MPC Film Gabriel has worked at MPC for 13 years with it being his first job after graduating from the BA Computer Animation and Visualisation course at Bournemouth University in 2006. After starting in the Matchmove department,...
Julian Foddy

Julian Foddy

Julian Foddy Industrial Light & Magic After ten years in the VFX industry, Julian Foddy joined Industrial Light & Magic’s (ILM) London studio in 2015 first working on Teenage Mutant Ninja Turtles: Out of the Shadows and then supervising a team on...
Igor Jovanovic

Igor Jovanovic

Igor Jovanovic FX supervisor - Framestore Igor Jovanovic is a FX supervisor at Framestore. While studying electrical engineering in his home town of Belgrade, Serbia, Igor soon discovered the world of visual effects and the rest is history. Prior to working feature...
Andy Morley & Maurizio Giglioli

Andy Morley & Maurizio Giglioli

Andy Morley & Maurizio Giglioli Head of VFX & Head of 3D – Outpost VFX Andy Morley – Head of VFX Andy Morley is a renowned Visual Effects Supervisor known for supervising high-end blockbusters such as Avengers: Infinity War and Fantastic Beasts and Where to Find...
Mikhail Gubkin

Mikhail Gubkin

Mikhail Gubkin FX TD – Framestore Mikhail Gubkin is a FX TD at Framestore. Starting with the company in 2017, Mikhail has an extensive portfolio of credits working across films such as Avengers: Endgame, Spider-Man: Far From Home, Hobbs & Shaw, Avengers: Infinity...
Amanda Johnstone-Batt

Amanda Johnstone-Batt

Amanda Johnstone-Batt CG Supervisor – Framestore Amanda Johnstone-Batt is a CG Supervisor within Framestore’s Rides division, where she applies her skills in CG and VFX to an exciting slate of theme park attractions and environmental media. Overseeing a team of...
Avengers: Endgame – Film Screening

Avengers: Endgame – Film Screening

Avengers: Endgame - Film Screening Entry to this event is included in BFX One Day and Festival Tickets. Alternatively, you can purchase individual film screening tickets for just £5pp. BUY NOW Avengers: Endgame – Film Screening 18:00 – 18:45 Introductory...
Simon Payne

Simon Payne

Simon Payne Principal Technical Animator - Creative Assembly (Sega) Simon Payne has over 20 years’ experience in both VFX and Games industries. Simon brings together lead level experience in multiple disciplines, to the benefit of his primary specialisation in the...
Jon Park & Grant White

Jon Park & Grant White

Jon Park & Grant White White Rabbit (Collective) Jon and Grant are award-winning VFX supervisors and directors, each with over 20 years of VFX and CGI experience. With a background in commercials, Jon who has been nominated for an Emmy this year for his work at...
Lukas Koelz

Lukas Koelz

Lukas Koelz Senior Lighting Artist - Playground Games Lukas Koelz is a Senior Lighting Artist for Playground Games, a Xbox Game Studio and one of the UK’s most pre-eminent AAA developers. He originally started his career as an environment artist and worked on Horizon...
Benjamin Ratcliffe

Benjamin Ratcliffe

Benjamin Ratcliffe Film & TV Solutions Engineer - Unity Ben is a Film & TV Solutions Engineer for Unity Technologies with 20 years experience in CG Feature Animation, Television Animation, and VFX working across the globe in North America, Asia, and Europe for a...
Keyframes for Success with Animated Women UK

Keyframes for Success with Animated Women UK

Keyframes for Success with Animated Women UK Entry to this event is not included in BFX One Day and Festival Tickets. Please purchase tickets separately, £5pp BUY NOW Not to be missed, Animated Women UK brings you Keyframes for Success, a panel celebrating the women...
Chris Marsh & Oliver Powell

Chris Marsh & Oliver Powell

Chris Marsh and Oliver Powell Lead Animator and Principal Programmer - Frontier Developments Chris Marsh – Lead Animator Chris Marsh is a graduate in Digital Character Animation from Teeside University and a Lead Animator for Frontier specialising in bringing...
Hector Macleod

Hector Macleod

Hector Macleod Chief Executive Officer - Glassworks Founded in 1996 by chief executive officer Hector Macleod, Glassworks was launched as a state-of-the-art post-production facility supplying high-end digital animation and visual effects expertise for the production...
Charlie Miller

Charlie Miller

Charlie Miller Director - Funko Animation Studios Charlie works as a Director at Funko Animation Studios in Bath. Within his role he is responsible for the creation of original IP for the studio, directing, storytelling, managing a brilliant small team of artists, and...
James Digby Jones

James Digby Jones

James Digby Jones Executive Creative Director - Saddington Baynes In his role as Executive Creative Director, James is the driving force behind production at Saddington Baynes, and has been part of the studio for over 20 years. James’ work revolves around creating...
Bart Yates

Bart Yates

Bart Yates Founder - Blinkink Born and bred in Brisbane, Bart started out in the music industry, working for Warner Music Australia. He also managed a death metal band called Sakkuth on the side. He moved to London in 1999 and secured his first role in advertising as...
Kareem Ettouney

Kareem Ettouney

Kareem Ettouney Art Director and Co-Founder - Media Molecule Kareem Ettouney is the Art Director and a Co-Founder of Media Molecule, the band of creative minds behind the hugely successful and innovative LittleBigPlanet game franchise. The studio is currently working...
Christian Bense

Christian Bense

Christian Bense Electronic Arts - Criterion Christian Bense has been in the industry for 12 years, working at studios like Streamline Studios, Lionhead, EA Frostbite and currently EA Criterion. Starting out as an environment artist, he has had a hand in env. art,...
Ivelina Dobreva & Ross Gilbert

Ivelina Dobreva & Ross Gilbert

Ivelina Dobreva & Ross Gilbert Compositing Supervisor & CG Supervisor - Axis Studios Ivelina Dobreva – Compositing Supervisor Ivelina is a multi-talented Compositing Supervisor, bringing with her a wealth of experience in visual effects. She first worked in Axis...
Larry Wu & Todd Scorpio

Larry Wu & Todd Scorpio

Larry Wu & Todd Scorpio Head of Environments & Technology Lead: Environment & Effects - Walt Disney Animation Studios Larry Wu – Head of Environments Larry Wu oversees the creation of the worlds in the film, ensuring that the environments reflect art direction...
ReSpace

ReSpace

ReSpace Over the next year the AHRC funded project ReSpace will investigate concepts of space and memory with artists, architects, animators and young people from the UK, Rwanda and Kosovo using digital techniques of 3D animation, 360 video and game design with VR. As...
Helen Arnsten & Laura Annis

Helen Arnsten & Laura Annis

Helen Arnsten & Laura Annis Head of Development & Development Manager - Blue Zoo Helen Arnsten – Head of Development Helen heads up Blue-Zoo’s development department, that work on ideas originated from within the studio as well as collaborating with...
Michael Córdova

Michael Córdova

Michael Córdova Lead Compositor - LAIKA Michael is Lead Compositor at LAIKA with twenty years’ experience in visual effects. Prior to joining LAIKA in 2010, he worked for 12 years at Industrial Light & Magic. He was nominated by Visual Effects Society for his...
Joshua Beveridge

Joshua Beveridge

Joshua Beveridge Animation Supervisor - Sony Pictures imageworks Joshua Beveridge is an animation supervisor at Sony Pictures Imageworks, most recently completing work on the Academy Award ®-winning Spider-Man: Into The Spider-Verse. Beveridge joined Imageworks in...
Stuart Bayley

Stuart Bayley

Stuart Bayley Art Director - RealtimeUK Responsible for all visual aspects of RealtimeUK’s games and TV outputs; Stu Bailey has employed his artistic eye at the studio for eight diligent years and has a lot to show for his time as RealtimeUK’s Art...
Jude Brownbill

Jude Brownbill

Jude Brownbill Supervising Animator - Pixar Animation Studios Since joining Pixar Animation Studios in 2010 Jude Brownbill has animated on the Academy Award©-winning features “Brave,” and “Inside Out,” as well as “Cars 2,” “Monsters University”, “The Good Dinosaur,”...
Spider Man Into the Spider Verse – Film Screening

Spider Man Into the Spider Verse – Film Screening

Spider Man Into the Spider Verse - Film Screening Entry to this event is included in BFX One Day and Festival Tickets. Alternatively, you can purchase individual film screening tickets for just £5pp. BUY NOW Spider Man Into the Spider Verse – Film Screening...
Simon English

Simon English

Simon English Client Manager – Guys & Dolls Casting Ltd After 10 years working as an Assistant Director in the Film and Television industry working up from 3rd AD to 1st AD on projects such as Ghost in the Shell, Mortal Engines, Killing Eve, Good Omens & Stray,...
Centre for Digital Entertainment

Centre for Digital Entertainment

Centre for Digital Entertainment showcase Friday 4 October 2019 CDE will be back at BFX 2019 showcasing student research projects.  They will be located next to the recruitment stands on Friday 4 October.  Come along and get involved with the following interactive...
BFX Recruitment Day

BFX Recruitment Day

BFX Recruitment Day Friday 4 October 2019 Blue Zoo Animation Studios 12:45 HR Talk One of the UK’s leading animation studios with a shelf full of BAFTAs for our trademark CG character animation. We produce shorts, commercials, digital content and some of the most...
BFX Summit

BFX Summit

BFX Summit Invitation only BFX Summit 2019 The Summit builds on the BFX Festival’s energy and this year, provides a platform to discuss the many and varied ways Dorset’s creative economy can grow and help develop the cultural capital of the region. Keynote...
Ian Fellows – 2D Supervisor at Outpost

Ian Fellows – 2D Supervisor at Outpost

Ian Fellows 2D Supervisor at Outpost Ian has been working in the VFX industry for 20 years as a compositor. He has over 55 credits on high-end feature films and television including Marvel films and several Harry Potter films. At Outpost, Ian is a 2D supervisor and...
Ben Cowell-Thomas – Environment Supervisor at Double Negative

Ben Cowell-Thomas – Environment Supervisor at Double Negative

Ben Cowell-Thomas Environment Supervisor at Double Negative Ben Cowell-Thomas graduated from the National Centre for Computer Animation in Bournemouth UK in 1997. After graduating he set up the 3D diploma at Temasek Polytechnic in Singapore, where he was also...
Rebecca Rose – Previs Artist at Framestore

Rebecca Rose – Previs Artist at Framestore

Rebecca Rose Previs Artist at Framestore Rebecca graduated from The Surrey Institute of Art and Design in 2001 with a degree in Graphic Design. It was during her third year that she discovered Maya and instantly fell in love. After many hours working at her computer,...
Shelley Page – Eye Candy

Shelley Page – Eye Candy

Speaker bio: Shelley Page is currently International Animation Talent Consultant for leading animation studios including Netflix Animation (USA), Aardman Animations (UK), HB Wink (China), and Wizart (Russia) and is based in London. Shelley has been working in the...
axisVFX – Howard Jones

axisVFX – Howard Jones

Company Bio: axisVFX is a part of the Axis Studios group; with a rich history in animation, story telling and visual effects. Located in a vibrant media hubs of Bristol and London, with access to the cross studio scale of parent company Axis Studios, axisVFX offers...
Frontier Developments – Owen McCarthy & Nick Rodgers

Frontier Developments – Owen McCarthy & Nick Rodgers

Company Bio: Frontier Developments is the studio behind Jurassic World Evolution, Elite Dangerous, LostWinds and Planet Coaster, founded in 1994 by games industry veteran David Braben. Frontier’s development strengths are immersive and fun gameplay design with...
Epic Games – Ben Lumsden

Epic Games – Ben Lumsden

Company bio: Founded in 1991, Epic Games is the creator of Fortnite, Unreal, Gears of War, Shadow Complex, and the Infinity Blade series of games. Epic’s Unreal Engine technology brings high-fidelity, interactive experiences to PC, console, mobile, AR, VR and...
SUMO Digital

SUMO Digital

Studio Bio: Founded in 2003, award-winning Sumo Digital employs over 500 staff across its five studios in Sheffield, Nottingham, Newcastle & Brighton (The Chinese Room), UK and Pune, India. Developing successful games across all platforms and genres, Sumo is...
Rare – Microsoft Studios

Rare – Microsoft Studios

Studio: Rare Company Bio: https://www.rare.co.uk/ An Xbox game studio with a 30-year pedigree, doing what we adore and creating games that players love to keep playing. Speaker Bio: Valentine Kozin is a Principal Technical Artist who has been at Rare for six years,...
Creative Assembly

Creative Assembly

Studio: Creative Assembly Speakers: Steph Anderson Company Bio: Creative Assembly is one of Europe’s leading games development studios, founded in 1987 and located in West Sussex, UK and in Sofia, Bulgaria. With a heritage of award-winning AAA titles, including...
CDE – Centre for Digital Entertainment

CDE – Centre for Digital Entertainment

Date/Times: Friday 5th October 9.30am – 17.30pm Place: Bay View Suite 2, BIC, Bournemouth Capacity: 80 Ticketing: Free Entry – Drop-in The Centre for Digital Entertainment is a Doctoral Training Centre and a joint venture between Bournemouth University and the...
Walt Disney Animation Studios

Walt Disney Animation Studios

Studio: Walt Disney Animation Studios Title: The Art of Layout Description: Telling compelling stories is at the heart of Disney Animation’s creative process. Join Juan Hernandez, Layout Artist, who will share how choices in scene staging and camera animation enhance...
Cinesite

Cinesite

Studio: Cinesite is one of the world’s leading independent visual effects studios.  The company’s studios in London and Montreal have been responsible for work on major productions including Aantman & the Wasp, Avengers: Infinity War, The Revenant, Fantastic...
Yibo Liu – Playground Games

Yibo Liu – Playground Games

Studio: Playground Games Speakers: Yibo Liu Studio Bio: Playground Games is a Microsoft Studio and one of the highest rated video game developers in the world, with two AAA studios based in Leamington Spa. Famed for the critically-acclaimed Forza Horizon franchise,...
Ari Rubenstein – The Blues Crab – VRay for Nuke pipeline

Ari Rubenstein – The Blues Crab – VRay for Nuke pipeline

Title of workshop: The Blues Crab – VRay for Nuke pipeline Date/Times:  Friday 5th October 11.45am – 12.30pm Place: Bay View Suite 1, BIC, Bournemouth Capacity: 80 Ticketing: Student £15 / Professional £ 20 Age Restriction: 18+ Description of event: Ari...
Tim Ledbury – Isle of Dogs Fox Searchlight

Tim Ledbury – Isle of Dogs Fox Searchlight

Studio: Isle of Dogs Fox Searchlight Speakers: Tim Ledbury Speaker bio: Tim has been working in the film industry for almost two decades with 10 years as a visual effects supervisor contributing to high profile film projects such as the ‘Harry Potter’ series, ‘The Da...
Scott Eaton presents Essential Anatomy for Artists

Scott Eaton presents Essential Anatomy for Artists

Title of workshop: Essential Anatomy for Artists Date/Times:  Saturday 6th October 09.30am – 17.15pm Place: Bay View Suite 1, BIC, Bournemouth Capacity: 60 Ticketing: Student £45 / Professional £75 Age Restriction: 18+ Description of event:  Scott Eaton is an artist,...
Ian O’Connell | Musion 3D

Ian O’Connell | Musion 3D

Studio: Musion 3D Speaker: Ian O’Connell Read more information about this event: Personal Profile: Ian O’Connell About Us: Introduction to Musion Showcase: Recent Projects...
Sound Design with Ben Cozens

Sound Design with Ben Cozens

Title of workshop: Theoretical context and tricks of the underwater world Date/Times:  Wednesday 3rd October 14.00pm – 15.30pm Place: Bay View Suite 2, BIC, Bournemouth Capacity: 80 Ticketing: Student £10 / Professional £15 Age Restriction: 18+   Description of...
Charlotte Tyson & Alan Clappison – Framestore

Charlotte Tyson & Alan Clappison – Framestore

Studio: Framestore Speakers: Charlotte Tyson and Alan Clappison Studio Bio: Framestore – An Oscar-winning creative studio, we have worked with some of the greatest storytellers in film today. Collaborating with directors and producers across the complete...
Izzy Burton – Bringing Environment Artwork to Life

Izzy Burton – Bringing Environment Artwork to Life

Date/Times:  Sunday 7th October 14.00pm – 17.15pm (3 hours) Place: Bay View Suite 1, BIC, Bournemouth Capacity: 60 Ticketing: Student £20 / Professional £25 Age Restriction: 18+ Description of event: Izzy Burton is a Concept Artist & Director working at Blue Zoo...
Malcolm Neailey – DNEG

Malcolm Neailey – DNEG

Speaker: Malcolm Neailey Bio: Malcolm Neailey is Lighting Supervisor at DNEG London. Since 2010 he has worked on 14 films at DNEG, including ‘John Carter’, ‘Godzilla’, ‘Paddington’, ‘Assassin’s Creed’, ‘Life’. Most recently Malcolm was Lighting Supervisor on...