Festival programme
Monday 28 October
10:00am – 5:00pm | Poole Gateway Building, Talbot Campus
Amy Ash, Freelance Character Supervisor/Artist
Masterclass – Concept sculpting for characters in Zbrush
Level: Intermediate
10:00am – 5:00pm | Poole Gateway Building, Talbot Campus
Victor Perez, Visual Effects Supervisor | Master of Light
Masterclass – The Art and Science of Photorealism in Compositing
Level: Intermediate
12:00pm – 1:00pm and 1pm – 2:00pm | PG307 Poole Gateway Building, Talbot Campus
Fast Sculpting Competition
1:00pm – 2:15pm | Cobham LT, Talbot Campus
Panel – NCCA Alumni
BU students are invited to an engaging panel discussion featuring alumni from the National Centre for Computer Animation (NCCA). Hear firsthand about their diverse career journeys since graduating from BU, and gain valuable insights and practical tips for your own career path. Don’t miss this opportunity to learn from those who have successfully navigated the industry!
2:30pm – 3:45pm | Cobham LT, Talbot Campus
Brenda Ximena Roldan Romero, 3D Animator | Framestore
Talk – How to prepare your portfolio for the BFX Recruitment Day
BU students are invited to join this informative session designed to help you prepare for Recruitment Day on Friday, November 1. Get expert guidance on effectively communicating with potential recruiters and refining your portfolio to make a strong impression. This is a great opportunity to enhance your skills and boost your confidence.
4:00pm – 5:00pm | PG307 Poole Gateway Building, Talbot Campus
Game Jam voting session
Tuesday 29 October – Speaker Series
10:00am – 10:15am | The Hilton, Bournemouth
BFX Festival Directors Welcome
Welcome, and thank you for joining us! Our Festival Directors will kick off this year’s BFX Festival, providing you with a brief overview of what to expect from BFX 2024. Get ready for an exciting and inspiring festival!
10:15am – 11:15am | The Hilton, Bournemouth
Sophie Spalding, PR/Marketing & Business Development Executive and Jane Paton, 2D Lead Compositor | Union VFX
Talk – Poor Things: Building the Surreal
Yorgos Lanthimos’ multi-award-nominated feature Poor Things has left audiences pleasantly disturbed. Join Bournemouth University Alum and BAFTA-Winning Visual Effects 2D Lead Jane Paton for a deep-dive into how visual effects can bring worlds of pure imagination to life.
10:30am – 11:30am | The Hilton, Bournemouth
Jules Darriulat | Framestore
Talk – Concept Art for the film industry
11:30am – 12:30pm | The Hilton, Bournemouth
Ian Comley, Visual Effects Supervisor | ILM
Talk – A long time ago in a freezer far, far away
Award-winning Visual Effects Supervisor Ian Comley has delivered widely acclaimed, boundary-pushing imagery, creatures and digital humans for projects including ABBA Voyage, Star Wars, Guardians of the Galaxy, Paddington and Alfonso Cuaron’s Gravity.
Nominated for Academy and BAFTA Awards for his work on The Creator, he’s also a multiple Visual Effects Society Award winner. Alongside supervising character-driven projects and a background in Look Development/Shader Writing, he has spearheaded global studio pipeline and technology at both Framestore (Head of Pipeline) and Industrial Light & Magic (CG Technology Supervisor).
12:00pm – 1:30pm | The Hilton, Bournemouth
Will Studd, Director & Creative Generalist | Aardman. Damian Hook, Head of Short Form & Advertising | Blue Zoo. Nexus Studios (TBC)
Screening and Panel – Animation in Advertising
12:30pm – 1:30pm | The Hilton, Bournemouth
Greg McKneally, Head of CG and Ryan Knowles, Creative Director | Electric Theatre Collective
Talk – Coca Cola – The Heroes
1:30pm – 2:30pm | The Hilton, Bournemouth
Tamar Chatterjee, Head of CG | Equity Investor and Partner in the Creative Technology sector. William Foulser, VFX Supervisor | beloFX
Talk – Crafting the VFX of ERIC: Teamwork in a Time of Change
2:30pm – 3:30pm | The Hilton, Bournemouth
Owen Jones, Head of CG | Outpost
Talk – Unleashing Knuckles: the Anatomy of a Dynamic Character Performance
4:00pm – 5:30pm | The Hilton, Bournemouth
Liz Peach, Lead Artist and Internal Communications Artist | Random 42, Munrostudios, Tangerine (TBC)
Panel – Visualisation
7:00pm | Share LT, Talbot Campus
Union VFX
Short introduction and Screening – Poor Things (18)
Wednesday 30 October – Speaker Series
10.00 – 11.00 | The Hilton, Bournemouth
David Mourato, Character Animator | Fortiche
Talk – Workflow and process of creating a shot
11:30am – 12:30pm | The Hilton, Bournemouth
HaZ Dulull, Director / Producer in Film, TV and Games | Hazimation
Talk – Blurring the lines between Film and Gaming with Transmedia
HaZ takes you on a candid journey through the production of Max Beyond, an animated feature created entirely in Unreal Engine. Discover how HaZimation pushed the boundaries of realtime to bring this film to life, and how that catapulted them into the world of PC and console gaming. But they didn’t stop there—HaZimation’s early adoption of UEFN, made them one of the first third-party studios to develop an original IP within Fortnite. Learn how they transformed a single story into a cross-platform entertainment universe!
11:30am – 12:30pm | The Hilton, Bournemouth
Foundry
Talk – Mari software
1:00pm – 3:00pm | The Hilton, Bournemouth
Foundry
Demonstration – Mari software
2:00pm – 3:00pm | The Hilton, Bournemouth
Gaven Gravesen, CEO & Co-founder | RADiCAL
Talk – Revolutionising Previs: Streamlining Film & Game Production with RADiCAL
In the fast-paced worlds of film, animation, and game development, pre-production can be an expensive bottleneck. In this talk, discover how RADiCAL transforms the previsualisation process with real-time motion capture and 3D drag-and-drop scene design, eliminating the complexities of storyboarding, lookdev, scene composition, and collaboration for remote teams. Whether you’re in the studio or on set, RADiCAL puts the power of previs at your fingertips. Join us to see how it works and explore how you can leverage RADiCAL to transform your creative process.
3:30pm – 4:30pm | The Hilton, Bournemouth
RaDiCAL
Demonstration – Markerless motion capture technology and real-time collaboration
BFX Film Festival
3:00pm – 5:00pm | Poole Lighthouse
BFX Film Festival Screenings and Awards
5:00pm – 6:30pm | Poole Lighthouse
Exclusive Screening of The Flow
Thursday 31 October – Speaker Series
10:00am – 11:00am | The Hilton, Bournemouth
Simone Giampaolo, Series Director and Joel Veitch, Showrunner/ Creator | Rather Good
Talk – Bad Dinosaurs – The Making of a Netflix Hit Show
The journey of ’Bad Dinosaurs’ from the initial shorts through to delivery of the Netflix show ten years later.
11:00am – 12:00pm | The Hilton, Bournemouth
Luk Aeterna
Talk – Science in VFX
12:00pm – 1:00pm | The Hilton, Bournemouth
Nedy Acet, Senior Character Animator | Pixar
Talk – Inside Out 2 Character Animation
1:30pm – 3:00pm | The Hilton, Bournemouth
Simon Devereux, Founder & Director | ACCESS:VFX
Panel – The (un)traditional roles in VFX and animation and how to find your own path into the industry
3:00pm – 4:00pm | The Hilton, Bournemouth
Paul Silcox, VFX Director | Lux Aeterna
Panel – Indie VFX
2:00pm – 3:30pm The Hilton, Bournemouth
Angus Bickerton, Visual Effects Supervisor | Freelance
Halloween Special
Talk – The Visual Effects of Beetlejuice Beetlejuice
4:30pm – 5:30pm | The Hilton, Bournemouth
Shelley Page
Screening – Eye Candy Show
6:00pm – 7:00pm | The Hilton, Bournemouth
BFX Awards Ceremony
Friday 1 November
10:00am – 4:00pm | Sound Stage, Poole Gateway Building, Talbot Campus
Recruitment Day
10:00am – 1:00pm | Poole Gateway Building, Talbot Campus
Nedy Acet, Senior Character Animator | Pixar
Masterclass – Entertainment in Animation
Level: Intermediate
10:00am – 5:00pm | Poole Gateway Building, Talbot Campus
Jahirul Amin, Founder | Cave Academy
Masterclass – Lighting Fundamentals
Level: Beginner
5:30pm | Share LT, Talbot Campus
Nedy Acet, Senior Character Animator | Pixar
Short introduction and Screening – Inside Out 2 (U)
10:00am – 1:00pm | Poole Gateway Building, Talbot Campus
Melania Fodritto and Jemma Tansley, Compositors | Outpost VFX
Masterclass – Set extension and blue screen compositing workshop
Level: Intermediate (but beginners welcome)
Saturday 2 November
10:00am – 4:00pm | Poole Gateway Building, Talbot Campus
Family Day
10:00am – 1:00pm | Poole Gateway Building, Talbot Campus
Jahirul Amin, Founder | Cave Academy
Masterclass – Anatomy for Modellers
Level: Beginner
10:00am – 1:00pm | Poole Gateway Building, Talbot Campus
Tom Minor, Senior Software Developer, Arnold for Houdini | Autodesk
Masterclass – Arnold Shading Tricks
Level: Beginner
Learn how to:
- Develop Arnold materials in Houdini Solaris and USD
- Leverage the latest Arnold features – including the new OpenPBR surface shader, NPR (Non-photorealistic rendering), prettier clouds (scattering diffusion in volumes) and more
- Build an understanding of how to write your own OSL patterns
- Share assets and materials between Houdini and Maya
- Optimise your renders (so you can avoid working in the labs all night to hit your assignment deadline)