Tom Minor – Autodesk
Senior Software Developer, Arnold for Houdini
I graduated from SDAGE (Software Development for Animation, Games & Effects) in 2016, with a mixed background in CG art and software development for computer graphics.
In my career I have been lucky enough to work as an R&D Software Developer in large VFX companies, contributing to movies like Dune (2021) and Ron’s Gone Wrong (2021) at DNEG and episodic shows such as Prehistoric Planet at MPC.
At Autodesk, I work on Arnold (a production renderer) and specialize in developing our Houdini rendering workflows.
About Autodesk
Autodesk is a global leader in software for architects, builders, engineers, designers, manufacturers, 3D artists, and production teams. Our design and make technology spans a wide range of industries to empower innovators everywhere to solve challenges big and small.
Speaker Series: Advances in Production Rendering
Join the Arnold team as they walk through what’s new and discover how Arnold empowers artists to push their creative limits with the latest updates to denoising, GPU, USD, MaterialX and more.
Masterclass title: Shading Tricks in Arnold
Learn how to leverage Arnold in Houdini Solaris to build advanced shaders, develop lighting setups and get the most out of your scenes.
Location: Poole Gateway Building, PG302, Talbot Campus, Fern Barrow, Poole, BH12 5BB
Date: Saturday 25 November 2023
Time: 10.00 – 12.30