Panel: Real-time in AnimationThursday 10 November 14.15-16.15
Zak has over 10 years experience in the industry, he is an Unreal Engine Artist and Feature Animation Layout Artist at DNEG.
Tom graduate form Bournemouth University in 2000 with a first class honours in Computer Visualisation & Animation. BlueZoo was founded on his graduation with classmates Oli Hyatt and Adam Shaw. With over 20 years experience Tom refers to himself as ” A Tech geek who loves making visual stuff.
ased in London, LA and Sydney, we make talked about work in film and interactive media. Be it handcrafted or high-tech, we create heartfelt stories and experiences that transform brands and engage audiences through the power of entertainment and culture. Our world-class roster of directing talent is backed by our 180-seat studio and team of experienced production staff, creative thinkers, animators, technical directors, coders, illustrators, designers and makers. A rostrum room, green screen shooting studio, edit suite, render farm, craft and electronic workshop further allow us to do everything in-house. Our work includes Academy Award nominated animation, Grammy nominated music videos, D&AD black pencil and triple Cannes Grand Prix winning commercials and D&AD white pencil, Lovie and Webby winning digital and immersive experiences.
John O’Really, Technical Artist, Nexus Studios,
John O’Really is a Technical Artist at Nexus Studios, a double BAFTA-winning and Oscar, Emmy and Grammy nominated creative studio working at the cutting edge of Animation and Immersive technology.
Their portfolio includes the trailer for Patrick Osborne’s show ‘This Tape Deck is a Time Machine’ which was entirely made in-engine, and Amazon Studios’ animated talk show for ‘The Legend of Vox Machina’ finale, in which members of the Critical Role cast digitally puppeteered animated characters live on Twitch. John’s expertise has also been a contributing factor in the making of interactive installations, AR and VR experiences, games and animated spots.