James Digby JonesSaddington Baynes - Executive Creative Director
In his role as Executive Creative Director, James is the driving force behind production at Saddington Baynes, and has been part of the studio for over 20 years.
James’ work revolves around creating sensational stills and extraordinary animations with measurable impact for brand clients… bringing the latest technology and that extra bit of magic into a brief.
A Guide to R&D and Creative Development
Self-initiated learning is encouraged and expected in the CG industry – this is true for the biggest blockbuster studios, all the way down to independent artists. You are very much in control of how fast and how far you develop, whether in the capacity of cinematic director, VFX supervisor, compositor or another essential role. But how can we keep evolving in the competitive creative landscape? Saddington Baynes takes you through best practice for R&D, team management, previs, shoot setup and pipeline development, enabling artists to attain hands-on technical discipline.