Industrial Light & Magic


Studio: ILM

Speaker: Julian Foddy

Bio: Julian Foddy, Visual Effects Supervisor

Before entering the world of digital visual effects in 2004, Julian spent 15 years in the music industry, achieving great success as a renowned international DJ and record producer. In 2003, whilst based in Australia, he decided on a career change, and on returning to the UK enrolled at Derby University to study ‘Games Design and Digital Entertainment’. As part of his studies, Julian joined London based vfx house Double Negative as an intern in mid 2006. 

Julian’s formidable technical and artistic skills swiftly earned him the chance to CG supervise Paul Greengrasses ‘The Green Zone’. On his next show he faced the very different challenge of creating a fully digital lead actor in Simon Pegg and Nick Frosts comedy ‘Paul’ (earning a VES nomination for ‘Best Animated Character’). The next projects brought new challenges, CG supervising FX heavy projects such as Chris Nolan’s ‘The Dark Knight Rises’ and Justin Lin’s Fast and Furious 6. It was on these projects that Julian first expanded his skill set to cover on set work, an aspect of the job he enjoys greatly. On projects such as Hercules and Geostorm, Julian worked as on-set 2nd unit visual effects supervisor and also as splinter / aerial unit director on several occasions.

In 2015 Julian felt the time was right for a new challenge and joined the London arm of ILM to supervise ‘Teenage Mutant Ninja Turtles 2’, working alongside Pablo Helman. After a short stint on ‘Ready Player One’, and covering onset VFX supervision for ‘Rogue One’, Julian then supervised ILM London’s work on Transformers – The Last Knight. 

Julian recently delivered his latest project – ‘Solo – A Star Wars Story’, on which he acted as 2nd Unit VFX Supervisor for the latter stages of the shoot, before overseeing approximately 250 shots of ILM London’s work on the movie.

Feature film credits

Feature Films:

  • 2018       SOLO (A STAR WARS STORY) – VFX Supervisor
  • 2017       TRANSFORMERS: THE LAST KNIGHT  -VFX Supervisor
  • 2017       READY PLAYER ONE – Digital Artist Supervisor
  • 2016       TEENAGE MUTANT NNJA TURTLES 2 – VFX Supervisor
  • 2015       GEOSTORM – VFX Supervisor / Aerial Director (Dubai / Hong Kong sequences)
  • 2014       HERCULES – CG Supervisor / 2nd unit VFX Supervisor
  • 2013       FAST & FURIOUS 6 – CG Supervisor
  • 2012       THE DARK KNIGHT RISES – CG Supervisor
  • 2011       PAUL – CG Supervisor  (VES nomination – Best animated character in a live action feature)
  • 2010       THE GREEN ZONE – CG Supervisor
  • 2008       CLOVERFIELD – 3d artist
  • 2008       INKHEART – 3d artist / Match-move Supervisor
  • 2007       ATONEMENT – 3d artist

Talk: The VFX of Solo – creating the train heist.

The talk will cover how ILM approached staging a western style train heist sequence in an almost fully digital mountain environment. We’ll look at the planning, concept art and design phase, shooting the action and capturing data in the dolomites, before examining the techniques used in vfx and post production to bring the sequence to life.


Posted on

7th August 2018