Ian Fellows & Craig Tonks


Ian is experienced VFX supervisor both on set and in post production with 20 years experience in visual effects for films. He is alead compositor and sequence lead on high profile feature films. Career highlights include VFX supervisor on Universal feature “News of The World” Sequence Lead on Charlie and the Chocolate Factory at MPC, Lead Compositor on Superman Returns at Framestore and Lead Compositor on 3 of the Harry Potter Films.
Craig Tonks is a Visual Effects Artist from London who specialises in creating generative artwork for a variety of mediums. Taking early inspiration from a wide range of Films, Books and Video Games his career started with a passion for photography that continues to this day and provides a real-world grounding to all his work. His career in Film has encompassed many different styles and sizes of work; including leading a team to Oscar winning work on Christopher Nolans “Interstellar” and creating high quality creatures for Gore Verbinskis “A Cure For Wellness”.
Outpost VFX create stunning visual effects for film and episodic productions.
Headquartered in Bournemouth, UK, and with offices in Montréal, London and Los Angeles, Outpost VFX exists to bring vivid creative ideas to life by harnessing artistry, technology and innovation.
Best known for creating striking environments, seamless digital makeup and photoreal creatures, we deliver all kinds of visual effects for all kinds of productions globally.
Since 2013 we have passionately embraced new technologies and new techniques that have empowered us to work with global content creators like Netflix, Amazon, Universal, HBO and Apple on visually arresting productions. Recent marquee projects have included News of the World, The Alienist: Angel of Darkness and Watchmen.
Wild West: How VFX breathed life into Western epic News of the World
Join VFX Supervisor Ian Fellows and CG Supervisor Craig Tonks as they uncover the secrets behind creating three cities from one set, simulating raging rivers and sandstorms, and how to make CG cows behave like a real herd in Houdini.