This masterclass will run through the process of modelling characters and faces for VFX. It will cover topics such as anatomy, skin flow and topology to ensure we are able to create models that are fit-for-purpose and deformation friendly.
At CAVE Academy, they recognise that excellence in the field of animation, games and VFX is not defined purely by software proficiency but also by observation, problem-solving skills and a balance of the creative and the technical.
CAVE Academy provides individual courses, structured programmes and mentoring to help develop versatile production ready skills for the entertainment industry. They offer speciality onsite training courses for studios, schools, events and other groups to create solid and diverse production-ready skills.
Christopher Antoniou is an artist at heart, who aims to uplift and inspire others with his work. On his travels towards this goal, he has been working as an asset supervisor for advertising, tv and film. Chris is currently Head of Assets at DNEGTV and teaches at numerous educational institutes around the world.