This years ticketed Workshops will allow you to be tutored by some of the best creative minds in the industry today, at an excellent price. We already have four great speakers confirmed including Paul Kidby (artist of choice for the award winning writer Sir Terry Pratchett), Scott Eaton (artists in the field of digital sculpture for films such as World War Z, Spielberg’s War Horse, Wrath of the Titans), Eric Scot Shaw (Staff Writer for SpongeBob SquarePants, Walt Disney Animation Studios), Adam Redford (Senior Texture Artists for Gravity and Wrath of the Titans) and Melania Fodritto (Nuke trainer and NCCA lecturer).
Workshop Title : Illustration and Sculpture Workshop
Day 1 - Drawing Class
Day 2 – Sculpting Class
Date: 22nd and 23rd September 2014
Venue: Arts University Campus
Day 1 Drawing Class – an introductory illustrated talk about my work with a focus on character design and direct observational drawing, I will show examples of my work and give a drawing demonstration. The latter part of the day the delegates will work on their own drawings and I will give one to one input and creative criticism. Throughout the day I am happy to answer any questions and give advice on sketchbook or portfolio work. The day will conclude with a group summing up and a look at the work produced.
Attendees for this workshop – Please bring with you either Bristol Board paper or an extra smooth surface drawing pad, as well as HB, F and H pencils.
Day 2 Sculpting Class – an introductory illustrated talk about my work as a sculpture and three dimensional character designer. I will show examples of my work from the initial sculpt, through to the wax stage and finished bronze. I will give a demonstration of my sculpting techniques alongside a question and answer session. The latter part of the day the delegates will work on their own sculpt and I will give one to one input and creative criticism. The day will conclude with a group summing up and a look at the work produced.
Attendees for this workshop - Chavant clay will be provided
Bio: Self taught artist Paul Kidby was born in West London in 1964. He left school at 17 and worked as a commercial artist before becoming a freelance illustrator in 1986.
He is best known for being the ‘artist of choice’ for the award winning writer Sir Terry Pratchett, and has designed the ‘Discworld’ book jackets since 2002 and has illustrated many ‘Discworld’ publications including ‘The Art of Discworld’ and best-selling ‘The Last Hero’.
Paul has also increasingly built himself a reputation as a sculptor and his limited edition bronzes are collected worldwide.
Workshop Title :
Day 1 – Character design and Anatomy Worksop Part 1
Day 2 - Character design and Anatomy Part 2
Date: 27th and 28th September 2014
Venue: Bournemouth University
Over two days Scott will show the process of developing a character maquette in Zbrush. The lecture and demonstration will go in-depth into the application of anatomy in character design and sculpting. After two days artists will leave with a deeper understanding of the practical application of anatomy in character design and the ZBrush tools and process Scott uses to create characters and figure sculptures.
Bio: Scott Eaton is an artist and designer residing in London, UK. His work combines elements of classical sculpture with contemporary themes and technology. Scott studied drawing and sculpture at the Florence Academy of Art, Italy, received his design and computer graphics education at the MIT Media Lab.
Scott is one of the pioneering artists in the field of digital sculpture, which combines traditional sculpting techniques with the power of digital tools and 3d-printing and other fabrication methods. Scott’s designs have been featured in Wired Magazine, Vogue, Vanity Fair, the Times, the Telegraph, and can be found in Harrods and other design shops around the world. His iconic Venus of Cupertino iPad docking station has inspired tens of thousands of blog posts, tweets, and Facebook likes.
In addition to his own work, Scott frequently collaborates with other artists and studios bringing his understanding of form, design, anatomy, and digital techniques to their projects. Recent collaborations include work with legendary artist Jeff Koons, Turner prize-winnerMark Wallinger, French crystal company Lalique, Nike, architect Asif Kahn for the Sochi Winter Olympics, and Academy Award winning visual effects studio Framestore.
When not busy with his art and design projects, Scott contributes his expertise in anatomy, digital sculpture and computer graphics to visual effects and game projects. His recent film contributions include World War Z, Spielberg’s War Horse, Wrath of the Titans, Harry Potter and the Deathly Hallows, Captain America, and Clash of the Titans.
“In the years I have studied traditional and digital art, I have not attended a more valuable and intensive class than that given by Scott Eaton at last years BFX festival. It is an event that is happening again this year and I will be eagerly waiting for the ticket release. Scott is very good at flying through an incredible amount of anatomical information in a short period of time. For modellers/artists, it is an absolute must. For riggers, there are so many gems that will make you reconsider your workflow and your understanding of facial mechanics.” Daniel Jack, NCCA graduate, BFX Competitor and MPC Modelling TD
Workshop Title : Scriptwriting workshop – “Heart, Mind and Soul: Writing for an Animated Future” – Creating multi-dimensional characters, stories and worlds for modern day animated television series.
Date: 22nd September 2014
Venue: Bournemouth University
An introduction to Laban Movement Analysis (the analysis of character in terms of body, effort, space and shape) this can be used for human and creature animation work. Training the eye to acutely observe and then to practically take on board a range of physical qualities, so as to develop character and create – understanding character from the outside in. Working big with character types, but also understanding subtle postural and gestural performance choices too. The class will be a combination of theory, practice, games/exercises, play and group work. Fun, yet informative.
Bio: Sarah Perry is an acting & movement coach, movement director & consultant and teaches acting & character movement for animators. Sarah is the founder of Shapes in Motion. Sarah’s career has offered her many varied opportunities and experiences working in; film, TV, theatre, commercials, motion capture, fashion and higher education. Through Shapes in Motion Sarah has worked with VFX companies such as; MPC, Double Negative and Framestore and with character animators working on feature films that have included; Harry Potter, The Chronicles of Nania: The Voyage of The Dawn Treader, John Carter, World War Z and Guardians of the Galaxy. Sarah was the movement coach on ‘Jupiter Ascending’, released in 2015 directed by The Wachowskis and also worked with one of the lead actors on ‘Guardians of the Galaxy’, directed by James Gunn, recently released.
Shapes in Motion offers training programmes and workshops to the VFX industry and independent animators. Visit www.shapesinmotion.com and feel free to join the mailing list to be kept updated on upcoming workshops and latest news.
Free, but ticketed via Eventrbrite (available 23rd August onwards)
Tuesday – 23rd September 2014, All Day
Venue: Bournemouth University Campus
This will involve the acquisition, grading, and preparation of reference images, then move onto 2D matte painting for a set extension using Photoshop CS6. Topics covered will include: – perspective matching, light and colour matching, weathering and degradation.
The aim is to produce a 2D matte painting that could be used for a 2.5D environment projection. The environment projection will be done in Nuke, demonstrated by Melania Fodritto