Our partners

BFX competition and festival would like to thank our partners for their generous support of funds and resources. It’s not too late to get involved! For more information about becoming a sponsor or partner of BFX, download our sponsorship pack or contact info@bfxfestival.com.

The Foundry

Our software solutions are anything but ordinary. The workflows they create serve multiple industries and generally make doing creative things a walk in the park.

We know that tools in VFX are also relevant to designers and vice versa. It’s that understanding that helps us to develop flexible, open products that solve problems.

The portfolio is as creative as it is technical, packed full of groundbreaking award-winning techy goodness that will have even the most demanding organization or one-man-show salivating.

We are a little bit proud of what we achieve at The Foundry and want to take you on our journey with us.


Silicon South and Digital Horizons

Silicon South   (www.siliconsouth.org.uk ) is a not for profit organisation whose aim is to enhance Dorset’s creative and digital economies, building on existing successes and strengths to create a thriving international hub, driving economic growth in the region.

Silicon South has been awarded philanthropic funding by J.P. Morgan – to pilot a programme helping to encourage a wider range of talented students into the local industries. The main aims of Digital Horizons (www.DigitalHorizons.org.uk) are to help enlighten teenagers to the opportunities that are available, provide real life work skills through placements and equip them with an understanding of what is required in each field.


We are the UK’s most connected managed service provider and data centre network. We create, implement and support managed technology solutions that transform and optimise businesses of all sizes and we own our own infrastructure giving you peace of mind.

Our team of 350 technology experts have an extremely broad knowledge base and cover the whole of the UK and Ireland, every day of every year, 24/7. From desktop to data centre, we provide the full set of end-to-end technology services.

But it’s not what we do that makes us excel, it’s how we do it. We like joined up thinking and joined up practices. We believe this way of working delivers real difference to our customers. We make sure our services and departments dovetail seamlessly, so we can deliver a full end-to-end service and everything in between – quickly and efficiently.

We also do clever thinking. So we won’t simply pick off the peg if it doesn’t suit how you work. Our experts quickly get to grips with how your business is run, take ownership of the issues and show you a clear path to success – whether it’s saving you money, streamlining your business or boosting your productivity. (Usually it’s all three).

We design our services around our clients’ worlds, their current challenges and future thinking. We help them anticipate and navigate what lies ahead. We work in partnership with the world’s leading technology vendors (link), and across our own teams, always supported and strengthened by interconnected working practices. It gives us a greater perspective, it brings more depth to our judgement. It makes better business sense.




For nearly thirty years, SideFX has been providing artists with procedural 3D animation and visual effects tools designed to create the highest-quality cinematic results. We are passionate about what our customers do because our roots are in production, both as artists and as pioneering technical innovators.

Leaders in Procedural Software since 1987

In the beginning there were two: Kim Davidson and Greg Hermanovic – animation enthusiasts with a flair for UNIX coding. In 1985 they joined Omnibus, a pioneering company in the then emerging world of computer graphics. They immersed themselves in production, writing their own software and creating visual effects for film and broadcast.

In 1987, with an opportunity to bring 3D graphics to a wider audience, Davidson and Hermanovic created Side Effects Software and released PRISMS. Developed and rigorously tested in production, PRISMS was a procedural graphics application which would lay the groundwork for Houdini.

Since then SideFX and Houdini have been a big part of the feature film VFX with Houdini customers regularly winning awards for their excellent work. Recently, Houdini and Houdini Engine are being used by game developers to create next gen content and high-end cinematics.


Chaos Group

Chaos Group creates physically-based rendering and simulation software for artists and designers. Founded in 1997, Chaos 
Group has devoted the last 16 years to helping artists advance the speed and quality of one of their most important tools.
Today, Chaos Group’s photorealistic rendering software, V-Ray, has become the rendering engine of choice for many high-
profile companies and innovators in the visual effects, and design industries.



Industry Workshops

Industry Workshops is London’s primary catered VFX education event and will be held on the 10th – 13th September 2015, at The Vaults Venue, London SE1 7NN.

It will host a killer party, great food and coffee, dozens of lecturing ARTISTS and hundreds of students and professionals across a wide variety of professions. All dedicated to bringing stories to life. TICKETS are available now. A full SCHEDULE is under development, please follow us on FACEBOOK and TWITTER for further info. 

For information, testimonials or content from previous events, visit our PAST or IW ON DEMAND pages, below.


Toon Boom

Toon Boom Animation Inc.’s award-winning software is the global standard for 2D animation and storyboarding. Our solutions provide everyone from enthusiasts to professionals the artistic freedom to create in any style, and efficiently publish anywhere.



2xstream are a south coast media company specialising in providing high quality live event video streams, as well as the delivery of various forms of media on to digital platforms and formats.

Working for prestigious companies such as Porsche, Raymarine, JP Morgan, Lush Cosmetics and LV, they pride themselves in producing the best on-time and on-budget projects, utilising a combination of the latest technologies and custom built in house render farm.

Building on the success of last years event 2xstream is proud to continue sponsoring  what may very well become one of the key events in the FX industries calendar.


3D Artist

3D Artist is an authoritative and well-respected source of inspiration for those working or aspiring to be working in the CGI industry. Every product in the 3D Artist portfolio features guides for awe-inspiring images, interviews and career advice from industry insiders and behind-the-scenes access on major 3D projects. 3D Artist covers all software and disciplines.


Bournemouth Borough Council

Forward-thinking and innovative, Bournemouth Borough Council is not your typical Local Authority. We are a 24/7 organisation devoted to improving the lives and community of everyone in Bournemouth. We are committed to providing quality public services with a best value-for-money approach. We are all working together to serve our customers, invigorate our community, boost our local economy and protect our environment.



The National Centre for Computer Animation (NCCA) is part of the Faculty of Media & Communication at Bournemouth University in the United Kingdom. Founded in 1989, it is often regarded as one of the best UK institutions available for study in the field of computer graphics. The NCCA has conducted research of international significance and has pioneered both undergraduate and postgraduate courses at Bournemouth University’s Faculty of Media & Communication in computer visualisation and animation and digital effects.

The interdisciplinary centre, operating under the motto ‘Science in the service of the Arts’, enjoys strong links with industry, with much of it consisting of NCCA graduates. In the 2001 national Research Assessment Exercise (RAE), the NCCA was awarded the maximum possible mark of 5. NESTA’s ‘Livingstone-Hope Skills Review of Video Games and Visual Effects’, launched in 2010, published its result in the Next Gen. report, which singles out the NCCA for ‘excellence in visual effects education’, placing it ‘at the forefront of education for the visual effects and animation industries’.  In 2011 the work of the NCCA at Bournemouth University was further recognised through the award of the Queen’s Anniversary Prize for ‘world-class computer animation teaching with wide scientific and creative applications


Bournemouth University

Bournemouth University is at the heart of the largest non-industrial conurbation in Europe. It is in a wonderful location sandwiched between the UK’s newest National Park, best beaches and largest natural harbour. It is home to a major financial services sector (JP Morgan Chase, Nationwide Building Society and Liverpool Victoria among others) as well as having the largest concentration of language schools outside London and many national headquarters including the Royal National Lifeboat Institution and Sunseeker International.

We have a strong professional orientation with a focus on academic excellence and graduate employability. By way of illustration, we are recognised as the only Centre for Excellence in Media Practice in the UK and graduates from the National Centre for Computer Animation have worked in Hollywood on such films as Lord of the Rings, Gladiator, Star Wars, Madagascar and King Kong.

Areas of research expertise include forensic archaeology and crime scene science where, for example, staff are currently investigating genocide in Iraq, Bosnia and Rwanda and the implications of unearthing 40,000 year old human footprints in central Mexico.


Arts University Bournemouth

Arts University Bournemouth is a further and higher education university based in Poole, United Kingdom specialising in arts, performance, design, and media.

Our campus has a real buzz about it. On route to the café you’re likely to pass a film crew, a woman in Elizabethan dress and a DJ. It’s a microcosm of the creative industries. Right down to having the best tools for the job.

We invest heavily in the technology and spaces that equip our students for life in the creative industries. We want them to get used to the equipment and facilities they’ll find in the real world. We also make sure they have the right resources to make the most of their studies.


International VFX Hub Bournemouth

Launched in March 2012, The International VFX Hub is a joint initiative from The Media Faculty (incorporating The National Centre for Computer Animation) at Bournemouth University (BU) and The Faculty of Media and Performance at The Arts University Bournemouth (AUB). Acting as the initial point of contact to the creative and technical expertise available in the Animation and VFX departments of both institutions, one of The VFX Hub’s primary aims is to provide commercial outlets and links to industry for students, graduates and academic staff.

The VFX Hub is committed to raising the profile of Bournemouth as a centre of excellence in the field of VFX and Animation. To that end we have initiated a series of projects that are a mixture of academic and commercial enterprises, involving the students and staff of both institutions.